![]() ![]() ![]() We recommend you use the latest Redistributable available for your version of Visual Studio, with some exceptions noted later in this article.įor details on how to install and redistribute Visual Studio components, see Redistributing Visual C++ Files. The Redistributable version must be at least as recent as the MSVC build toolset used to build your app. The Redistributable package architecture must match your app's target architecture. If your app uses those libraries, a Microsoft Visual C++ Redistributable package must be installed on the target system before you install your app. These libraries are required by many applications built by using Microsoft C and C++ tools. This library does not and will not distribute this.The Visual C++ Redistributable installs Microsoft C and C++ (MSVC) runtime libraries. This library requires Slippi, which in turn requires an SSBM 1.02 NTSC/PAL ISO. step ( actions = actions ) gamestate = infos Note ![]() append ( action ) observation, reward, terminated, truncated, infos = env. agent_type = "CPU" : # CPU actions are handled internally action = None else : action = player. FOUNTAIN_OF_DREAMS ) gamestate = infos terminated = False while not terminated : actions = for player in players : if player. start_emulator () for episode in range ( max_episodes ): observation, infos = env. expanduser ( '~/.melee/SSBM.ciso' ), fast_forward = True ) max_episodes = 10 if _name_ = "_main_" : env. (⌐■_■) Code Example import os.path import melee from melee_20XX import Melee_v0 from melee_ import CPUFox, RandomFox players = env = Melee_v0. 20XX is a PettingZoo-based library for Melee. ![]()
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